Monday, November 20, 2006

Millard Process

i started with a squashed angled regular brush with no dynamics turned on. working in monochome on a multiply layer i blocked out the major light and dark using 3 main values. i then added a layer set to "color" and started adding the hues. from here i started introducing different brushes and different opacity settings on another layer set to normal, the basic work flow being from opaque and crisp to glazing in using a vareity of textural brushes. i'm seriously considering laying this out more throughly in book form.

Saturday, November 18, 2006

Millard in the Fall

nothing like a good nights sleep to make you sharp and ready to paint.

Tuesday, November 14, 2006

Cal Tech - no color

pretty overcast, not much happening. accurate at least.

Saturday, November 04, 2006

Return to the Arboretum

'da plane, 'da plane. thanks to Marcus for pointing this great spot out.

Site Meter